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engine-reference

Use when you need DungeonEngine internals — the type/constant cheat sheet and MAX_* caps, the per-frame game loop, data lifecycles (hit feedback, entity/projectile/item drop, server-authoritative loot), JSON config schemas (items/affixes/skills/weapons/enemies/bosses), or networking details (server/client tick, snapshot quantization, packet sizing). Load before editing net/, snapshots, combat lifecycles, or any assets/config/*.json.

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Source facts

Repository
edrethardo/game
Last source activity
August 21, 2026 at 23:05
Detected SKILL.md language
English
Stars
3
Forks
1

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Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.