Skip to main content

egametang/ET

SkillsMP has collected 10 skills from egametang/ET. Open a skill to review its source and details.

Latest recorded source activity
SkillsMP catalog refreshed
skills collected
10
GitHub stars
9,905
GitHub forks
3,235

Skills in this repository

Showing 10 of 10 collected skills.

occupation
Software Developers
description

ET async and EntityRef safety workflow. Use when adding, modifying, or reviewing async/await, ETTask, generic ETTask results, ETCancellationToken, NewContext, concurrent waits, handler Run async safety, or any Entity access after await in WOW/ET code or tests.

Source text: Chinese

updated
occupation
Software Developers
description

ET build, analyzer, proto export, server startup, and publish workflow. Use when compiling WOW with dotnet build ET.sln, exporting Proto to C#, starting ET.App, publishing, or validating analyzer/build results.

Source text: Chinese

updated
occupation
Software Developers
description

ET framework C# code authoring and review workflow. Use when creating or modifying Entity, Component, System, Helper, message handlers, package dependencies, assemblies, module analyzer boundaries, C# file placement, .meta handling, ECS layering, or component…

Source text: Chinese

updated
occupation
Software Developers
description

ET Excel MCP workflow for reading, writing, styling, transforming, and inspecting xlsx data. Use when operating Excel cells, ranges, sheets, formulas, charts, merges, batch data import/export, or editing Luban source spreadsheets before export.

Source text: Chinese

updated
occupation
Software Developers
description

ET git workflow for preparing commits and reviewing changes. Use when checking git status or diff, filtering unrelated files, staging task-scoped changes, writing Chinese commit messages, or synchronizing with remotes using rebase instead of merge.

Source text: Chinese

updated
occupation
Software Developers
description

ET Luban export workflow. Use when exporting generated C# config/data code, refreshing aggregated luban.conf, validating CodeMode outputs, or troubleshooting ET.ExcelExporter, LubanGen.ps1, table definitions, beans, enums, Defines, and Luban export failures.

Source text: Chinese

updated
occupation
Software Quality Assurance Analysts & Testers
description

ET test-driven development workflow for WOW. Use when implementing features or bug fixes through a complete loop of requirements, test plan, ATestHandler test writing, implementation, dotnet build ET.sln, targeted test execution, regression checks, and…

Source text: Chinese

updated
occupation
Software Quality Assurance Analysts & Testers
description

ET test execution and failure debugging workflow for WOW. Use when building before tests, cleaning Logs, running server or Hotfix tests through ET.App Test commands, running Unity Editor tests through UnityBridge UnityTestRunRequest, reading Logs/All.log,…

Source text: Chinese

updated
occupation
Software Quality Assurance Analysts & Testers
description

ET test authoring workflow for WOW. Use when writing or modifying ATestHandler tests, choosing test package placement, naming test classes, creating test-only model types, preparing deterministic coroutine-style assertions, handling ObjectWait, constructing…

Source text: Chinese

updated
occupation
Software Developers
description

UnityBridge workflow for AI operations in Unity Editor. Use when checking UnityBridge connectivity, Unity compile or PlayMode state, running deferred UnityBridge commands, operating assets/scenes/GameObjects/Inspector/Prefabs/GameView/screenshots, running…

Source text: Chinese

updated
Showing 10 of 10 collected skills.