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webgl2-systems-architect-skill

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UpdatedMay 30, 2026 at 00:27

Use for WebGL2 renderer architecture, GLSL shader review, GPU profiling, FBO/postprocess pipeline design, context-loss runtime debugging, DPR/fill-rate optimization, visual regression, and WebGL-to-WebGPU migration planning.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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