| name | steam-early-access |
| description | Create a Steam Early Access plan covering the Early Access Q and A, roadmap framing, save-compatibility strategy, update cadence, and price-change risks. Use when the base game will launch in Early Access. |
Explicit invocation only: Run this skill only when the user explicitly asks for $steam-early-access.
Steam Early Access
Phase 1: Load Context
Read:
production/releases/steam/steam-publish-plan.md
production/releases/steam/coming-soon-calendar.md if it exists
docs/studio/templates/steam-early-access-template.md
If the publish plan is missing, report Verdict: BLOCKED and ask the user to
run $steam-publish-plan first.
Phase 2: Generate the Early Access Plan
Fill in:
- current playable state
- what remains unfinished
- path to 1.0
- Steam Early Access Q and A draft answers
- save compatibility and update cadence
- pricing and discount cautions
Use docs/studio/templates/steam-early-access-template.md.
Phase 3: Save the Artifact
Ask: May I write this to production/releases/steam/early-access-plan.md?
If yes, write the file.
Phase 4: Next Steps
Verdict: COMPLETE โ Steam Early Access plan prepared.
- Run
$steam-store-assets to align the store page with the Early Access message.
- Run
$steam-bundles-pricing before committing to launch discounts or price changes.