game-ui-component-breakdown
Use this skill when the user wants to break down, isolate, generate, or prompt reusable game UI component assets from a full game UI screen or style, including transparent-background backgrounds, buttons, icons, cards, text boxes, modals, navigation bars, characters, pets, props, frames, labels, decorative effects, and clean individual素材 for compositing, slicing, development handoff, or later UI assembly, especially when they say transparent background, no text, separate components, keep original proportions, or split UI into background/buttons/characters/icons.
Source facts
- Repository
- guiguiyan930-source/game-ui-component-breakdown
- Last source activity
- June 12, 2026 at 15:49
- Detected SKILL.md language
- Chinese
- Stars
- 18
- Forks
- 3
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- name
- game-ui-component-breakdown
- description
- Use this skill when the user wants to break down, isolate, generate, or prompt reusable game UI component assets from a full game UI screen or style, including transparent-background backgrounds, buttons, icons, cards, text boxes, modals, navigation bars, characters, pets, props, frames, labels, decorative effects, and clean individual素材 for compositing, slicing, development handoff, or later UI assembly, especially when they say transparent background, no text, separate components, keep original proportions, or split UI into background/buttons/characters/icons.