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webxr-3d-spatial-design

Technical guidelines for building immersive WebXR, Three.js, and WebGPU 3D spatial experiences. Use when implementing WebXR session management (VR/AR/inline), controller/hand tracking inputs, spatial audio, 3D UI raycasting, GLTF loading optimization, or WebGL shader performance.

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Source facts

Repository
hamzabellouch/agent-skills
Last source activity
August 6, 2026 at 12:13
Detected SKILL.md language
English
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4
Forks
0

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