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jame581
GitHub creator profile

jame581

Repository-level view of 73 collected skills across 3 GitHub repositories.

skills collected
73
repositories
3
updated
Aug 12, 2026
repository explorer

Repositories and representative skills

godot-brainstorming
software-developers

Use when designing a new Godot feature or system — guides scene tree planning, node type selection, and architectural decisions

Aug 12, 2026
godot-mentor
postsecondary-teachers-all-other

Use when the user wants to learn Godot while building — teaching mode that explains the concept, the editor setup, and what to verify, instead of just delivering code. Triggers on "teach me", "explain as we go", "I'm learning Godot", "guide me", "walk me…

Aug 12, 2026
godot-project-setup
software-developers

Use when creating a new Godot 4.x project — scaffolds recommended directory structure, project settings, autoloads, and .gitignore

Aug 12, 2026
addon-development
software-developers

Use when creating Godot editor plugins — EditorPlugin, @tool scripts, custom inspectors, and dock panels

Jul 31, 2026
event-bus
software-developers

Use when implementing decoupled communication between nodes — global EventBus autoload with typed signals

Jul 31, 2026
localization
software-developers

Use when implementing localization (i18n/l10n) — TranslationServer, CSV/PO translation files, locale switching, RTL support, and pluralization in Godot 4.3+

Jul 31, 2026
animation-system
software-developers

Use when implementing animations — AnimationPlayer, AnimationTree, blend trees, state machines, sprite animation, and code-driven animation

Jul 31, 2026
godot-optimization
software-developers

Use when optimizing Godot games — profiler, draw calls, physics tuning, memory management, and common bottlenecks

Jul 31, 2026
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