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hytale-persistent-data

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UpdatedMarch 8, 2026 at 14:54

Stores persistent data on players and entities using custom components with Codec serialization in Hytale plugins. Use when saving player data across sessions, creating custom player components, serializing complex data types to BSON, or persisting entity state. Triggers - persistent data, player data, save data, BuilderCodec, KeyedCodec, ComponentType, Ref, Store, putComponent, ensureAndGetComponent, BSON serialization, player state, custom component, session data.

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