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ue-live-debugging

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UpdatedJuly 6, 2026 at 10:22

Use when debugging UE C++ crashes, runtime bugs, or unexpected behavior with Rider MCP available. Value over bash/grep: analyze_calls traces C++ call hierarchies (ReSharper backend); get_file_problems surfaces IDE-detected issues; get_symbol_info confirms API contracts; xdebug_set_breakpoint sets live breakpoints; ue_execute_python queries live PIE state. DO NOT TRIGGER for: pure build errors with no runtime component, net-new feature work, Blueprint-only work. When Rider MCP is unavailable, runs in reduced mode — Bash/Grep only, IDE diagnostics skipped.

Installation

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