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browser-game-architecture

Owns the HTML5/itch.io game shell: fixed-timestep loop, scene stack, input, audio unlock, asset preload, versioned saves, letterbox scaling, and Vite/PWA build. Use when starting or restructuring a Canvas, WebGL, or DOM-hybrid web game. Not for Three.js renderer APIs (threejs-game-development), Godot/Unity, or generic SPA dashboards.

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Source facts

Repository
Kayforkind/skill-slice
Last source activity
August 14, 2026 at 22:54
Detected SKILL.md language
English
Stars
0
Forks
0

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