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game-unreal-engine

Use when building games in Unreal Engine 5.x — C++ gameplay code, Blueprints, the Gameplay Framework (GameMode/Pawn/Character/PlayerController), Gameplay Ability System (GAS), Nanite/Lumen rendering, and editor/runtime plugins and modules. Triggers on UE5, UCLASS, UPROPERTY, AActor, UCharacterMovementComponent, .Build.cs, Nanite, Lumen, GAS. Not for Godot (use game-godot-master), Unity (use game-unity-engine), Blender asset authoring (use game-blender-asset-pipeline), or FMOD/Wwise audio (use game-fmod-wwise-integration).

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Source facts

Repository
Kayforkind/skill-slice
Last source activity
August 14, 2026 at 15:56
Detected SKILL.md language
English
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0
Forks
0

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