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godot-dialogue-system

Owns Godot 4.x branching conversation graphs: DialogueLine and DialogueChoice Resources, a DialogueManager AutoLoad, typewriter Tweens, tr() localization, and DisplayServer TTS. Trigger on DialogueGraph, portraits, flag-gated choices, GraphEdit authoring, or voice lines. Do not use for user:// save slots (godot-save-load-systems) or Control HUD layout (godot-ui). Never hardcode spoken text in GDScript or block with OS.delay_msec.

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Source facts

Repository
Kayforkind/skill-slice
Last source activity
August 14, 2026 at 20:25
Detected SKILL.md language
English
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0
Forks
0

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