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navigation

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UpdatedJune 18, 2026 at 03:04

Implement pathfinding and navigation in Godot using NavigationAgent and NavigationRegion nodes. Use this skill when building AI movement systems, setting up navigation meshes, creating patrol routes, implementing obstacle avoidance, or adding dynamic navigation to 2D/3D games.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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