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loonghao/dcc-mcp-houdini

SkillsMP has collected 21 skills from loonghao/dcc-mcp-houdini. Open a skill to review its source and details.

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skills collected
21
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Skills in this repository

1 occupation categories · 100% classified

Showing 21 of 21 collected skills.

occupation
Software Developers
description

Pipeline skill — generic, adapter-owned project and shot/package automation: set/query the project root, tag and read portable asset metadata, validate a scene for missing files / bad output dirs / dirty state / cook errors, collect file dependencies into a…

updated
occupation
Software Developers
description

Authoring skill — create and edit cameras and lights, frame the Scene Viewer, and report active camera/view state through typed tools. Pair with houdini-render for viewport capture and ROP render execution.

updated
occupation
Software Developers
description

Pipeline skill — viewport capture/flipbook plus ROP render settings and render execution through typed, runtime-aware tools. Exports report written_files, elapsed time, and warnings without hanging the host. Pair with houdini-camera-light to set up cameras…

updated
occupation
Software Developers
description

Authoring skill — lookdev and shader-network operations: inspect materials, libraries, shader nodes and assignments; get/set shader parameters with type-aware validation; inspect and rewire shader connections; reset assignments; and manage adapter-owned…

updated
occupation
Software Developers
description

Pipeline skill — typed timeline, keyframe, channel, and cache-baking tools. Query/set time, FPS and ranges; set/get/delete/list keyframes; inspect channels and expressions; export/import channel JSON; bake channels and trigger bounded simulation/cache…

updated
occupation
Software Developers
description

Interchange skill — load-on-demand import/export of Houdini geometry and scenes through production formats (native bgeo/geo, OBJ, Alembic, FBX, USD) plus filesystem probing. Use these typed tools instead of hand-building ROP/LOP/SOP networks with raw scripts.

updated
occupation
Software Developers
description

Pipeline skill - run file-based Houdini Python automation, manage hip files, set timeline ranges, and build small node chains from structured specs. Use when orchestrating repeatable Houdini tasks. Not for inspecting a scene only.

updated
occupation
Software Developers
description

HDA skill - install, inspect, create, cook, and save Houdini Digital Assets with typed parameters. Use when loading .hda/.otl assets or executing an HDA node as part of automation. Not for generic node edits.

updated
occupation
Software Developers
description

Authoring skill - create Houdini material nodes and assign them to renderable nodes through typed HOM operations. Use when building lookdev/material workflows. Not for generic node graph edits.

updated
occupation
Software Developers
description

Authoring skill - create, connect, configure, cook, lay out, and delete Houdini nodes through typed HOM operations. Use when building SOP/OBJ/ROP networks or automating graph edits. Not for arbitrary Python snippets.

updated
occupation
Software Developers
description

Scene skill — read-only inspection of the active Houdini hip file and node graphs. Use when you need frame range, hip path, object-level nodes, or node details. Not for creating geometry, sims, or exports — use authoring or interchange skills.

updated
occupation
Software Developers
description

Bootstrap skill — controlled Python execution inside Houdini's hython interpreter. Use when no typed Houdini skill covers the task or you need session diagnostics. Not for routine scene edits — prefer houdini-scene or future domain skills.

updated
occupation
Software Developers
description

Pipeline skill — development workflow helpers for authoring Houdini Python tools in a live session: attach a local project to sys.path, hot-reload modules by prefix or name, run module entrypoints or scripts with captured stdout/stderr/traceback, start a…

updated
occupation
Software Developers
description

Pipeline skill — HDA library automation and PDG/ROP execution: scan loaded HDA libraries, inspect definitions (inputs, parm templates, sections, version), instantiate digital assets with inputs/parameters, validate cooked nodes, cook TOP/PDG networks, and…

updated
occupation
Software Developers
description

Authoring skill — create common SOP primitives and inspect SOP geometry: point/prim/vertex counts, bounds, attributes, groups, and cook errors. Use these typed tools to query and seed geometry before falling back to custom scripts. For mesh edit operations…

updated
occupation
Software Developers
description

Authoring skill — lightweight SOP mesh operations that append standard SOPs downstream of an input: transform, merge, blast/delete, group create, normals, triangulate, and convert. Each tool wires the new node into the network and returns its path for…

updated
occupation
Software Developers
description

Authoring skill — inspect and edit Houdini node-graph relationships: list inputs/outputs/dependents and connect or disconnect inputs by explicit index. Use instead of arbitrary Python for wiring nodes. For parameters/expressions use houdini-parameters; for…

updated
occupation
Software Developers
description

Authoring skill — inspect and edit Houdini node parameters, parameter templates, spare parameters, and channel expressions through typed atomic tools. Use instead of arbitrary Python for reading/setting parms, adding spare parms, and managing expressions. For…

updated
occupation
Software Developers
description

Authoring skill — object-level Houdini mutations: rename, duplicate, reparent, set display/render/template/bypass flags, hard-lock/unlock, and read/set translate-rotate-scale transforms. Use these typed tools instead of arbitrary Python for editing existing…

updated
occupation
Software Developers
description

Scene-management skill — typed Houdini scene lifecycle (new/open/save with dirty-scene safeguards), selection (get/set/find), camera discovery, and bounding-box queries. Use these atomic tools instead of arbitrary Python for everyday scene navigation and file…

updated
occupation
Software Developers
description

Set up dcc-mcp-houdini for an agent or operator: install Houdini Python dependencies with hython, generate MCP host configuration, guide the user through the Houdini package / 123.py autostart load step, and run a first live-tool smoke prompt.

updated
Showing 21 of 21 collected skills.