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claude-bridge-build-feature

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UpdatedJune 19, 2026 at 21:22

Use when building, modifying, or polishing any feature in a Unity project through the Claude Bridge — gameplay systems, components, prefabs, scene layout, materials/lighting, UI, anything that produces a visible or runtime change. Codifies the screenshot-driven iteration workflow that prevents the "guess-and-check" loop the bridge is most susceptible to, plus the hard-won Unity gotchas to bake in from day one.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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