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claude-bridge-live-patch

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UpdatedJune 19, 2026 at 21:22

Use when iterating on GAMEPLAY LOGIC in play mode through the Claude Bridge — tuning a method body and wanting to see the effect WITHOUT the domain-reload tax (which exits play and drops runtime state). Covers the Live Patch family (live_patch_apply / live_patch_status / live_patch_revert / live_patch_list): when it applies a method-body change to the running domain instantly, when it must fall back to a normal recompile, and how to fold it into the screenshot-driven playtest loop. EXPERIMENTAL; requires the optional com.lousputthole.livepatch package.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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