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position-based-group-sync

Keep a group of clients together by publishing the playhead with every command, correcting it for the time the command spent in flight, and seeking only when the local gap exceeds a tolerance — rather than by making everyone wait for the slowest member. Use when a synchronised session drifts audibly apart, when followers stutter continuously as they chase the source, or when each device resolves its own stream and therefore takes a different amount of time to be ready.

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Source facts

Repository
maxrave-dev/kotlin-footguns
Last source activity
August 24, 2026 at 14:46
Detected SKILL.md language
English
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0
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0

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