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expansion-play-design

Design expansion motions that fire only when the partner has earned value — 3-gate eligibility (top-quartile health + demonstrable adoption + organizational readiness), value-trigger taxonomy, seat / module / department land-and-expand patterns, internal-champion-armament, ROI-storytelling format, and the "don't sell to bottom-quartile" discipline. Segment overlays for K-12 / higher-ed / corp L&D. Reach for this skill when designing the firm's expansion playbook or when the partner-success leader is being pushed to monetize too hard. Used by `success-playbook-designer` (primary).

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Repository
mcorbett51090/RavenClaude
Last source activity
June 22, 2026 at 21:14
Detected SKILL.md language
English
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7
Forks
1

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