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threejs-procedural-fields

Build coherent procedural scalar and vector fields for Three.js materials and geometry. Use for terrain, planets, wear, biomes, clouds, water masks, displacement, roughness, normals, domain warping, and any visual where several channels must derive from shared causes.

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Source facts

Repository
meistro57/SoulSmith
Last source activity
July 20, 2026 at 19:48
Detected SKILL.md language
English
Stars
3
Forks
0

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