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game-design-systems

Designs core game systems including gameplay loops, economy, progression, combat formulas, difficulty scaling, loot tables, and balance methodology. Use when building or tuning engagement loops, XP curves, damage formulas, drop tables, economy sources/sinks, or data-driven config for game mechanics.

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Source facts

Repository
merceralex397-collab/meta-skill-engineering
Last source activity
April 20, 2026 at 01:25
Detected SKILL.md language
English
Stars
2
Forks
0

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