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meshy-dev/meshy-cookbook

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Skills in this repository

classification pending

Showing 5 of 5 collected skills.

occupation
unclassified
description

Create, adapt, import and place Meshy assets in Unreal Engine projects. Use when the user wants Unreal assets from text or image references, existing Meshy files/tasks, material and size changes, game asset lists, or humanoid animation through Unreal MCP.…

updated
occupation
unclassified
description

Write the prompt for Meshy Edit, the web app tool that changes one lassoed part of a finished Meshy model (replace a helmet with a head, add a raven to a shoulder, widen a sword, remove a shield). Use this skill whenever the user mentions Meshy Edit, Edit…

updated
occupation
unclassified
description

Write the prompt and parameters for a Meshy Text to Image (or Image to Image) task whose output will feed Image to 3D, including A-pose characters for rigging and the three-call rig-ready pipeline. Use this skill whenever the user wants a 3D model to start…

updated
occupation
unclassified
description

Write, review or fix the `prompt` for a Meshy Text to 3D preview task, the untextured mesh that the API (`POST /openapi/v2/text-to-3d`), the web app and the Meshy MCP all start from. Use this skill whenever the user wants a prompt for a 3D model from text,…

updated
occupation
unclassified
description

Write, review or fix a Meshy texture prompt, the `texture_prompt` on a Text to 3D refine or an Image to 3D task and the `text_style_prompt` on Retexture, in the API, the web app's AI Texturing and the Meshy MCP. Use this skill whenever the user wants to…

updated
Showing 5 of 5 collected skills.