在虚幻引擎项目中创建、适配、导入并放置 Meshy 三维资产,并可通过 Unreal MCP 做人形骨骼动画。
meshy-dev/meshy-cookbook
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用 AI 助手安装
复制这段 Prompt,发给你正在使用的 AI 助手。
Follow https://skillsmp.com/skill-install/prompt.md to install Agent Skills from https://github.com/meshy-dev/meshy-cookbook.正在加载仓库 README…
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已展示 5 / 5 个已收集 Skill。
Create, adapt, import and place Meshy assets in Unreal Engine projects. Use when the user wants Unreal assets from text or image references, existing Meshy files/tasks, material and size changes, game asset lists, or humanoid animation through Unreal MCP.…
原文语言:英语
Write the prompt for Meshy Edit, the web app tool that changes one lassoed part of a finished Meshy model (replace a helmet with a head, add a raven to a shoulder, widen a sword, remove a shield). Use this skill whenever the user mentions Meshy Edit, Edit…
原文语言:英语
Write the prompt and parameters for a Meshy Text to Image (or Image to Image) task whose output will feed Image to 3D, including A-pose characters for rigging and the three-call rig-ready pipeline. Use this skill whenever the user wants a 3D model to start…
原文语言:英语
Write, review or fix the `prompt` for a Meshy Text to 3D preview task, the untextured mesh that the API (`POST /openapi/v2/text-to-3d`), the web app and the Meshy MCP all start from. Use this skill whenever the user wants a prompt for a 3D model from text,…
原文语言:英语
Write, review or fix a Meshy texture prompt, the `texture_prompt` on a Text to 3D refine or an Image to 3D task and the `text_style_prompt` on Retexture, in the API, the web app's AI Texturing and the Meshy MCP. Use this skill whenever the user wants to…
原文语言:英语