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godot-adapt-desktop-to-mobile

Expert patterns for porting desktop games to mobile including touch control schemes (virtual joystick, gesture detection), UI scaling for small screens, performance optimization for mobile GPUs, battery life management, and platform-specific features. Use when creating mobile ports or cross-platform mobile builds. Trigger keywords: TouchScreenButton, virtual_joystick, gesture_detector, InputEventScreenTouch, InputEventScreenDrag, mobile_optimization, battery_saving, adaptive_performance, MOBILE_ENABLED.

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Source facts

Repository
nix-community/nur-combined
Last source activity
June 16, 2026 at 21:08
Detected SKILL.md language
English
Stars
197
Forks
23

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