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game-ui-hud-and-diegetic-interfaces

Use when designing game HUDs, menus, maps, inventory, dialogue, tutorials, pause/settings, save/load, failure/success, controller focus, touch, couch-distance, or diegetic interfaces. Use ordinary app UI skills for non-game task flows.

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Source facts

Repository
peterbamuhigire/design-system-skills
Last source activity
July 17, 2026 at 13:25
Detected SKILL.md language
English
Stars
3
Forks
1

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