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game-ui-hud-and-diegetic-interfaces

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UpdatedJuly 17, 2026 at 13:25

Use when designing game HUDs, menus, maps, inventory, dialogue, tutorials, pause/settings, save/load, failure/success, controller focus, touch, couch-distance, or diegetic interfaces. Use ordinary app UI skills for non-game task flows.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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