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portals-server-sim

Build a server-authoritative real-time game on Portals where server.js simulates the game itself — one shared sim module, snapshots and inputs over the wire, client prediction and dead reckoning, ping measured from echoed sequence numbers, and a fallback ladder to host authority when the server is away. Use for continuous contested multiplayer (shared ball, racing, ramming), server-side physics, snapshot protocols, prediction and reconciliation, or testing a built server.js on a virtual clock.

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Source facts

Repository
portals-labs/portals-plugin-claude
Last source activity
August 25, 2026 at 22:39
Detected SKILL.md language
English
Stars
4
Forks
0

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