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portals-pose-tuner

Tune procedural animation live inside a Portals web game with the Pose Tuner dev tool — carry tables, grip offsets, recoil shares, forced pose inputs, and a 3D gizmo for bone rotations, bone positions and held-weapon placement, exported as a paste-ready diff or a boneAdjust map. Use when tuning aimWeapon numbers, weapon carry or ADS poses, boneAdjust maps, ragdoll or IK constants, or any hand-tuned animation table; when placing a gun, torch, tool, thrown item or any other held or pickable object in the character's hand; when a game needs createPoseTuner, _portals/dev/pose-tuner.js, attachBoneEditor, targets/fold, tuner.apply, tuner.dt, tuner.table, or avatars.onAfterUpdate; and when adding the free-cam and no-pause-screen support a tuning session requires.

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Source facts

Repository
portals-labs/portals-plugin-openai
Last source activity
August 26, 2026 at 12:31
Detected SKILL.md language
English
Stars
4
Forks
0

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