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phantom-camera

Guidance for using the optional Phantom Camera Godot addon in generated projects. Use when a Godot 4 game explicitly opts into Phantom Camera, already has the addon installed, or needs camera behavior that is cleaner with multiple virtual cameras than with a hand-written Camera2D script. Do not require this addon for ordinary projects that can be served by Godot's built-in Camera2D/Camera3D.

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Source facts

Repository
RandallLiuXin/GodotMaker
Last source activity
July 27, 2026 at 11:14
Detected SKILL.md language
English
Stars
522
Forks
44

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