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wgsl

Guide WGSL shader authoring, debugging, validation, resource bindings, uniform/storage layout, compute and fragment shader logic, and shader performance. Use when writing or fixing WGSL code, WebGPU shaders, Figma shaders, compute kernels, render shaders, or WGSL compilation and validation errors.

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Source facts

Repository
rogie/figma-webgpu-shader-studio
Last source activity
July 19, 2026 at 16:34
Detected SKILL.md language
English
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0
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0

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