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rogie/figma-webgpu-shader-studio

SkillsMP has collected 5 skills from rogie/figma-webgpu-shader-studio. Open a skill to review its source and details.

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Skills in this repository

1 occupation categories · 100% classified

Showing 5 of 5 collected skills.

occupation
Software Developers
description

Update @rogieking/figui3 to the latest version, rebuild the Vite cache, review FigUI3 release notes for breaking or new component APIs, and apply needed app integrations. Use when the user runs /update or asks to pull the latest figui3, refresh figui3,…

updated
occupation
Software Developers
description

Guides React integration with web components, including fig-* and propskit-* elements. Use whenever creating, editing, reviewing, or debugging JSX that contains custom elements or web-component APIs.

updated
occupation
Software Developers
description

Author, update, and validate Figma shader effects and shader fills. Use when coding Figma shaders, shader effects, shader fills, WGSL for Figma, or when working with figma shader build/overwrite-using-recipe workflows.

updated
occupation
Software Developers
description

Guide WebGPU application, compute, render pipeline, buffer, texture, bind group, command encoding, and GPU performance work. Use when writing or debugging WebGPU code, GPU pipelines, WGSL bindings from JavaScript or TypeScript, shader resource layouts,…

updated
occupation
Software Developers
description

Guide WGSL shader authoring, debugging, validation, resource bindings, uniform/storage layout, compute and fragment shader logic, and shader performance. Use when writing or fixing WGSL code, WebGPU shaders, Figma shaders, compute kernels, render shaders, or…

updated
Showing 5 of 5 collected skills.