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threejs-procedural-geometry

Build well-crafted production procedural meshes in Three.js. Use for complete hard-surface assemblies and humanoid robots, profile extrusion, parameter-curve and spine lofts, pillow panels, exact polygon cuts, inset, revolve, sweep, solidify, bevels and fillets, shell thickness, direct-topology apertures, semantic mesh writers, or diagnosing primitive-built forms, coplanar flicker, loose/non-manifold geometry, detached parts, interpenetration, support, clearance, and swept-envelope defects.

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Source facts

Repository
scottstts/Threejs-Awesome-Graphics-Agent-Skills
Last source activity
August 27, 2026 at 12:18
Detected SKILL.md language
English
Stars
767
Forks
86

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