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reactive-visuals

How to author music-reactive visuals in Vivid that read as OBVIOUSLY caused by the sound (not screensaver wiggle). Use whenever building, tuning, or reviewing a reactive visual graph — mapping audio to 3D scene params, choosing what should react, or diagnosing a flat/dead-looking output. Covers the legibility principle, the band→role convention, mechanical templates, anti-patterns, the measure-every-change loop via analyze_output, and a dead-graph decision tree.

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Source facts

Repository
seethroughlab/vivid
Last source activity
August 7, 2026 at 10:40
Detected SKILL.md language
English
Stars
6
Forks
1

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