Use when AI should run an autoresearch-style loop for creative writing, iterating on chapters, reveals, arcs, and webserial hooks against explicit rubrics, benchmark cases, and rewrite decisions instead of stopping at the first plausible draft.
sinfiny/AutoWriter
SkillsMP has collected 34 skills from sinfiny/AutoWriter. Open a skill to review its source and details.
- Latest recorded source activity
- SkillsMP catalog refreshed
- skills collected
- 34
- GitHub stars
- 5
- GitHub forks
- 0
Skills in this repository
Showing 34 of 34 collected skills.
Use when a user wants to start, continue, or review a benchmarked fiction-improvement loop from an existing piece of writing. Initializes a recorded project structure, benchmarks the current draft from multiple lenses, generates assumption-driven variants,…
Use when defining or revising a fiction benchmark for a story, chapter, scene, reveal, confrontation, or arc by selecting evaluation lenses from the repository's skill library. Produces a reusable benchmark profile that can be applied across variants in an…
Use as the orchestration skill for Brandon Sanderson's 2025 writing methodology. Routes a task through process, promise design, structure, character, speculative design, ending, revision, and publishing strategy as needed.
Use when outlining or revising stories, scenes, memoir pieces, or narrative nonfiction that need stronger character motivation, change, conflict, pacing, and act structure.
Use when writing or revising headlines, taglines, landing pages, ads, email hooks, offers, product copy, or calls to action. Focuses on specific, visual, falsifiable, distinctive copy instead of vague brand language.
Use when prose feels abstract, academic, generic, bureaucratic, or AI-flat. Edits for concrete language, visual clarity, contextual examples, and reader-friendly explanation without dumbing ideas down.
Use when essays, speeches, books, poems, posts, or scripts need more quotability, rhythm, emphasis, and rhetorical force through devices like repetition, contrast, parallelism, and reversal.
Use when shaping essays, articles, talks, chapters, proposals, or books from a fuzzy topic into a strong governing question, outline, section logic, and argument flow.
Use when discovering topics for essays, posts, newsletters, or threads from notes, curiosities, contradictions, and lived interests. Focuses on finding ideas worth writing, not polishing the final prose.
Use when planning interviews, gathering reporting material, organizing research, or synthesizing conversations into strong nonfiction. Focuses on contradiction, significance, listening, and turning raw material into meaning.
Use when planning or revising video essays, explainers, documentaries, or YouTube scripts that must coordinate narration with visuals, surprise, retention, and a clear story promise.
Use when the problem is protagonist design, reader investment, character differentiation, arc type, passivity, or customization of cast roles. Based on Brandon Sanderson's 2025 character lectures.
Use when the problem is ending design, climax fairness, bittersweet calibration, revision planning, feedback interpretation, or final draft improvement. Based on Brandon Sanderson's 2025 lectures on payoff, ending design, and revision.
Use when the problem is writer process, finishing, revision discipline, professional posture, discovery vs outlining, or building a repeatable practice. Based on Brandon Sanderson's 2025 lectures on professional writing philosophy, process, and revision.
Use when the problem is plot promises, opening pages, middle-book momentum, payoff design, bittersweet calibration, or general story satisfaction. Based on Brandon Sanderson's 2025 plot lectures and plot Q&A.
Use when the problem is publishing path selection, agent research, hybrid strategy, rights, conferences, newsletters, backlist planning, or platform decisions. Based on Brandon Sanderson's 2025 publishing lectures and final Q&A.
Use when the problem is magic system design, hard-vs-soft calibration, worldbuilding relevance, lore dumping, reader orientation, or setting consequences. Based on Brandon Sanderson's 2025 lectures on magic systems and worldbuilding.
Use when the problem is structure, sequence design, act jobs, escalation, reversals, try-fail cycles, or nested arcs at scene/chapter/act/book/series scale. Based on Brandon Sanderson's 2025 story structure lecture.
Use as a workflow skill when AI should plan, draft, judge, red-team, and revise mystery-heavy strategic webserial chapters until they satisfy architecture, intelligence, consequence, and payoff criteria.
Use when editing, rewriting, diagnosing, or formatting nonfiction prose, essays, business writing, paragraphs, web copy, and AI-generated drafts for clarity, cadence, lexical specificity, paragraph breaks, and screen scannability. Based on David Perell's How…
Use when drafting or revising fiction dialogue, character interaction, romance, rivalry, betrayal, negotiation, secrets, fan fiction character dynamics, or autonomous writing-agent scenes where characters should not state their feelings directly. Provides a…
Use as a workflow skill when a fiction task needs multiple narrative control loops combined: explicit reasoning, minimum viable prose, surgical editing, and hook/hold/payoff verification. Coordinates the narrative-explicit-reasoning,…
Use when drafting or revising fiction where prose density must change with scene function: atmospheric depiction, character or setting establishment, action mechanics, plot causality, fight scenes, explanations of how something works, web novel pacing, fan…
Use when planning, drafting, or revising fiction to prevent lore dumps and control what the reader learns now: chapter openings, reveals, mystery clues, worldbuilding, exposition, progression mechanics, fan fiction context, autonomous story generation, and AI…
Use when planning fiction before drafting, checking character motivation, surfacing assumptions, validating lore constraints, resolving emotional contradictions, or evaluating plot twist tradeoffs. Based primarily on the David Perell interview with Morgan…
Use when planning, drafting, diagnosing, or revising scenes and chapters around entry conflict, escalation, payoff, cliffhanger, structure, stakes, villain pressure, midpoint turns, all-is-lost moments, epiphanies, and reader momentum. Based primarily on…
Use when drafting concise fiction, reducing purple prose, compressing scenes, cutting lore dumps, avoiding generic AI prose, grounding emotion in concrete observation, or writing only the prose needed for an immediate beat. Based primarily on David Perell's…
Use when revising existing fiction with a constrained edit radius, changing only a requested beat, dialogue line, internal monologue, subplot reference, scene component, genre mechanic, or continuity issue without rewriting unrelated prose. Based on Steven…
Use when designing advancement systems, factions, resource economies, and consequence chains for strategic fantasy or occult mystery serials where every gain creates political, personal, or metaphysical pressure.
Use when evaluating mystery arcs, foreshadowing, twist fairness, chapter value, strategic intelligence, and whether a webserial meets the standard of earned escalation and inevitable payoffs.
Use when protagonists, antagonists, mentors, and factions need to behave intelligently under incomplete information, with believable schemes, countermoves, leverage, blind spots, and risk tradeoffs.
Use when outlining or repairing long-arc mystery webserials inspired by Reverend Insanity and Lord of the Mysteries, especially clue ladders, hidden-history reveals, escalating arc questions, and payoff timing.
Use when building, diagnosing, reverse-engineering, or revising fantasy and science-fiction worldbuilding with The Grainbound-style causal loops, environmental determinism, bottom-up culture design, OAC/WAC/WOAC reasoning, species or race biology,…