with one click
PlayableWeb
PlayableWeb contains 100 collected skills from tranvietanh0, with repository-level occupation coverage and site-owned skill detail pages.
Skills in this repository
Create or update TheOneKit agent .md files with canonical structure. Use when adding a new agent, updating maxTurns/model, or fixing frontmatter fields.
Design and review agentic systems against Claude Code architecture canon — agent loops, tool interfaces, prompt-cache strategy, MCP/hooks/memory primitives, CLI vs Agent SDK.
Answer technical questions with context-aware skill activation. Use for 'how does X work', 'what is the best way to', 'explain this pattern' queries.
Monitor a PR to green+merged. Use for: 'babysit pr', 'watch pr', 'monitor pr', 'flaky ci', 'auto merge'. Retries flaky CI, resolves simple conflicts, auto-merges when approved+green.
Generate ideas and explore solutions with context-aware skill activation. Use for 'how should I approach X', 'what are the options for Y', 'help me think through this'.
Cap-table + equity administration for US/foreign C-Corps — Carta vs Pulley vs AngelList Stack comparison, 83(b) elections (30-day strict deadline, NO extensions), 409A valuations ($1.5-3K), SAFE notes (YC post-money template), Series Seed terms, vesting agreements, founder reverse vesting. Pre-Series A: DIY spreadsheet or Pulley Startup ($1,200/yr) sufficient.
Manage ClickUp tasks, comments, time tracking, docs, and chat via the ClickUp MCP server. Use for 'create clickup task', 'update clickup', 'find clickup tasks', 'log time on clickup task', 'add clickup comment'.
Cocos engine adapter: @ccclass class diagrams via ts-morph, TypeScript module graph via dependency-cruiser, scene hierarchy and prefab component diagrams via a custom JSON walker
Check context usage limits, monitor time remaining, optimize token consumption, debug context failures. Use when asking about context window, token budget, or agent context sizing.
Adversarial contract review and negotiation playbook. Use for reviewing term sheets, partnership agreements, distribution/licensing contracts, NDAs BEFORE signing. Modes: (1) one-sided tilt analysis — surface clauses that disadvantage you; (2) cross-party synthesis — reconcile your review with counterparty's markup; (3) round-based balance review — multi-pass polish of your own draft toward a desired posture (neutral / slightly-company-favorable / slightly-partner-favorable); (4) term rationale doc — why-it-exists / what-each-side-gets / tension-axis for each major clause; (5) Schedule A genre scope drafting; (6) round-2 cover email structure (post-rebalance send). Complements t1k:contract (which handles rendering/linting). Use this skill FIRST (review + draft) before running t1k:contract (render + beautify).
Beautify and render Markdown legal documents (term sheets, NDAs, agreements) into HTML, DOCX, and PDF. Lints pandoc gotchas, suggests tabularization, ships professional CSS template.
Internal SSOT skill: AI-score a contribution artifact (issue/PR) and POST to telemetry worker. Invoked by t1k:issue, t1k:sync-back, t1k:triage — not user-facing. Use only when an existing skill needs to record a contribution score.
Implement features end-to-end: plan, code, test, review via registry agents. Use for 'implement X', 'build Y feature', 'add Z functionality'. Handles full workflow.
Investigate and diagnose errors via registry-routed t1k-debugger. Root cause first, no fixes until confirmed. Use for runtime errors, test failures, CI/CD issues, log analysis.
Delaware C-Corp incorporation guide — DGCL essentials, Certificate of Incorporation drafting, two-class share structure, bylaws, franchise tax calculation (CRITICAL: Authorized Par Value Method saves ~$84K/yr vs Authorized Shares Method), annual reports, registered agent requirements. Written for foreign founders incorporating a Delaware C-Corp.
Practical tools and validation methods for game balance — DPS calculators, EHP formulas, spreadsheet layouts, stat audits, difficulty spike detection
Author game-design data as CSV (flat tables) and JSON (nested/complex). Item lists, achievements, skill trees, enemy stats, balance curves, calendars. Spreadsheet-editable, version-controllable, code-loadable. NOT a runtime loader — authoring + schema + conventions only.
Author game-design diagrams (quest trees, economy flows, narrative branches, level layouts) from copy-ready Mermaid templates. Authoring only — NOT an adapter.
GDD structure, templates, and living documentation patterns for game projects — wiki pages, design docs, section layout, sync triggers
Limited-time event design — LTE mechanics, event currency, event shop, seasonal/collab events, event monetization, event art briefs, press cycle, influencer activation, store featuring alignment
Game feel theory and measurement — Swink's definition, perception thresholds, 6-metric framework, 8 principles, reverse-engineering. Theory; for tactics see game-feel-juice.
Game feel and juice — screen shake, hit stop, particles, animation curves, input responsiveness, feedback timing. Makes actions feel satisfying.
Live-ops design — content cadence, daily/weekly/monthly events, retention loops, engagement metrics, calendar planning, KPI-driven content release, D7/D30 retention, UA scale-up moments, seasonal marketing beats
Mobile game design patterns — session design, retention mechanics, notification strategy, portrait/landscape, battery/thermal constraints, FTUE
Build replicable schema-driven design tools — module registry, shape-first content pipeline, curriculum decoupling, load-time validation, solver-driven difficulty, telemetry feedback. Includes 5-step replication recipe.
Create and update project documentation in docs/. Use for 'init docs', 'update docs after this change', 'generate a codebase summary', 'docs are out of date'.
Validate TheOneKit registry integrity across 20+ checks. Use for 'check kit health', 'something feels broken', 'validate before release', or after adding skills/agents.
CFO-grade finance skill for investor updates, board decks, P&L, runway/burn, unit economics (LTV/CAC/ROAS), client concentration (HHI), cohort retention, FX, and finance modeling.
Surface high-impact GitHub issues across kit repos ranked by your contribution history. Use for 'find issue', 'what should i work on', 'good first issue'.
Discover available skills by keyword search across all activation fragments and installed modules. Use when asking 'what skill handles X', 'how do I do Y', 'find skill for Z', or 'list all skills'.
ALWAYS activate this skill before fixing ANY bug, error, test failure, CI/CD issue, type error, lint, log error, UI issue, code problem.
US tax obligations for foreign-owned Delaware C-Corps — IRS Form 5472 ($25K/yr penalty if missed), EIN application via Form SS-4 for foreign applicants (no online process), W-8BEN per non-US shareholder, transfer pricing (IRC §482), state nexus (CA $757K threshold), 30% dividend withholding. Flags US-Vietnam no-treaty problem prominently.
Author game-engine code with 4-layer Clean Architecture (Domain/Application/Presentation/Infrastructure), vertical feature modules, mandatory module-contract.md, and unit-testable logic. Cocos + Unity today, RN/Web tomorrow. Use when refactoring god-Components, designing systems from a GDD, or scaffolding a new feature module.
Git operations with conventional commits. Stage, commit, push, PR, merge. Security scans for secrets. Auto-splits commits by scope.
Build queryable knowledge graphs from code, docs, papers, and images. Use for codebase understanding, architecture analysis, cross-file relationship mapping.
Save and resume session context for handoffs between sessions or developers. Use for 'save session', 'hand off to', 'resume context', 'where did I leave off', 'context transfer'.
Display TheOneKit usage guide with live registry state. Use for 'what commands exist', 'which agents are registered', 'how do I use TheOneKit'.
Hong Kong private company operations guide — Companies Ordinance (Cap. 622), no-par-value share system, two-tier profits tax (8.25% first HK$2M, 16.5% above), territorial taxation + offshore claim, annual NAR1 filing (42-day rule), Business Registration renewal, audited accounts (mandatory all sizes), no-treaty-with-Vietnam exceptions, share allotment process, HK-Vietnam DTA. Written for foreign founders running a HK Ltd.
Report skill/agent bugs to the owning kit repo on GitHub. Use when a skill has wrong patterns, missing gotchas, or needs an enhancement. Deduplicates before creating.
Maintain TheOneKit repos as a kit maintainer. Use for releasing kits, scaffolding new kits, cross-kit validation, schema migration, and E2E test runs.