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t1k-game-arch

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UpdatedMay 23, 2026 at 12:55

Author game-engine code with 4-layer Clean Architecture (Domain/Application/Presentation/Infrastructure), vertical feature modules, mandatory module-contract.md, and unit-testable logic. Cocos + Unity today, RN/Web tomorrow. Use when refactoring god-Components, designing systems from a GDD, or scaffolding a new feature module.

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SKILL.md
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