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PhysicsExamples2D

PhysicsExamples2D contains 29 collected skills from Unity-Technologies, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
29
Stars
729
updated
2026-06-30
Forks
102
Occupation coverage
1 occupation categories · 100% classified
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Skills in this repository

unity-physicscore2d-batching
software-developers

Batching techniques for queries, projectiles/shooters, and swarm/flocking behaviors (boids)

2026-06-30
unity-physicscore2d-collision
software-developers

Collision detection, contact manifolds, collision responses, determinism, and character collision handling

2026-06-30
unity-physicscore2d-components
software-developers

Component authoring patterns and best practices for Unity PhysicsCore2D

2026-06-30
unity-physicscore2d-destruction-patterns
software-developers

High-level patterns and gameplay strategies for destructible objects in Unity PhysicsCore2D — slicing mechanics, fragmenting on impact, sprite-based destructible systems, debris cleanup, performance budgeting. Use for "how should I design destructible X?" questions. For the PhysicsDestructor type API and worked code examples see unity-physicscore2d-destructor; for raw member signatures see unity-physicscore2d-destructor-api.

2026-06-30
unity-physicscore2d-factories
software-developers

Factory patterns for creating complex physics objects (ragdolls, soft bodies, vehicles, gears, mechanical systems)

2026-06-30
unity-physicscore2d-filtering
software-developers

Collision filtering, layer-based interactions, custom collision filters, and trigger areas

2026-06-30
unity-physicscore2d-forces
software-developers

Environmental forces (wind), surface forces, and directional force application

2026-06-30
unity-physicscore2d-materials
software-developers

Physics material properties including friction, bounciness/restitution, rolling resistance, and surface velocity (conveyor belts)

2026-06-30
unity-physicscore2d-performance
software-developers

Performance optimization, benchmarking, capacity testing, and large-scale physics simulations

2026-06-30
unity-physicscore2d-shapes-advanced
software-developers

Advanced shape features including chains, compounds, rounded polygons, ellipses, and runtime geometry modification

2026-06-30
unity-physicscore2d
software-developers

Orientation and getting-started guide for Unity 6000.5 PhysicsCore2D — namespace history, distinction from the legacy Physics2D component system, WORM concurrency model, definitions/handle-struct semantics, and routing to the topic and -api sub-skills. Use for first-time onboarding, conceptual questions about how PhysicsCore2D differs from older Physics2D, or when you need a map of which sub-skill covers what. For specific type APIs use the *-api skills; for specific patterns use the matching topic skill (joints, bodies, queries, batching, factories, etc.).

2026-06-30
unity-physicscore2d-stacking
software-developers

Stacking stability, structural physics (arches, card houses), and domino chain reactions

2026-06-30
unity-physicscore2d-bodies-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Bodies. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsBody, PhysicsBodyDefinition. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-bodies
software-developers

Patterns for Unity PhysicsCore2D PhysicsBody — choosing body type (Static/Kinematic/Dynamic), creating and destroying bodies, mass and moment of inertia configuration, sleep state management, transform sync between PhysicsBody and Unity Transform, freezing position/rotation via constraints, owner key pattern for ownership, and the WORM rule about creating/destroying bodies during simulation. Use when working with PhysicsBody lifecycle, configuration, or runtime manipulation. For full member API see unity-physicscore2d-bodies-api. For applying forces see unity-physicscore2d-forces. For batched body creation see unity-physicscore2d-batching.

2026-06-03
unity-physicscore2d-chains-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Chains. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsChain, PhysicsChainDefinition. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-composer-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Composer. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsComposer. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-destructor-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Destructor. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsDestructor. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-events-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Events & Callbacks. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsCallbacks, PhysicsEvents. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-geometry-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Geometry Primitives. Lists every type, property, field, method (with signatures, params, returns) for: CapsuleGeometry, ChainGeometry, ChainSegmentGeometry, CircleGeometry, PhysicsAABB, PhysicsPlane, PolygonGeometry, SegmentGeometry. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-helpers-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Helpers. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsRotate, PhysicsTransform, PhysicsUserData. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-joints-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Joints. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsDistanceJoint, PhysicsDistanceJointDefinition, PhysicsFixedJoint, PhysicsFixedJointDefinition, PhysicsHingeJoint, PhysicsHingeJointDefinition, PhysicsIgnoreJoint, PhysicsIgnoreJointDefinition, PhysicsJoint, PhysicsRelativeJoint, PhysicsRelativeJointDefinition, PhysicsSliderJoint, PhysicsSliderJointDefinition, PhysicsWheelJoint, PhysicsWheelJointDefinition. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-joints
software-developers

Patterns and decision rules for Unity PhysicsCore2D joints — choosing between PhysicsDistanceJoint, PhysicsFixedJoint, PhysicsHingeJoint, PhysicsIgnoreJoint, PhysicsRelativeJoint, PhysicsSliderJoint, PhysicsWheelJoint; tuning motors, limits, springs; anchor placement; breaking joints via force/torque thresholds; common assemblies (pendulums, vehicle suspension, doors, conveyors, bridges, mouse drag, ragdolls). Use when wiring up physical relationships between bodies. For full member API see unity-physicscore2d-joints-api.

2026-06-03
unity-physicscore2d-layers-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Layers & Masks. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsLayers, PhysicsMask. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-math-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Math Utilities. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsMath. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-misc-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Miscellaneous. Lists every type, property, field, method (with signatures, params, returns) for: IPhysicsJoint, PhysicsBuffer, PhysicsBufferPair, PhysicsEditorOnly, PhysicsTransformTweener, PhysicsTransformWatcher, PhysicsTransformWriter, PhysicsWorldRenderer. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-queries-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Queries. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsQuery. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-queries
software-developers

Patterns for single-shot Unity PhysicsCore2D queries — raycasts (sight lines, ground checks, bullet hit-tests), overlap tests (trigger zones, AOE damage, ground checks), shape casts (projectile sweeps), distance/closest-point queries (AI awareness), and time-of-impact tests. Covers QueryFilter setup, layer masking, sorting hits, and the geometry-vs-world variants. For bulk/batched queries see unity-physicscore2d-batching. For full member API see unity-physicscore2d-queries-api.

2026-06-03
unity-physicscore2d-shapes-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for Shapes. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsShape, PhysicsShapeDefinition. Use whenever working with these types in code.

2026-06-03
unity-physicscore2d-world-api
software-developers

Authoritative Unity 6000.5 PhysicsCore2D API reference for World & Simulation. Lists every type, property, field, method (with signatures, params, returns) for: PhysicsConstants, PhysicsCoreSettings2D, PhysicsWorld, PhysicsWorldDefinition. Use whenever working with these types in code.

2026-06-03