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physics-review

Reviews Godot physics implementation for known pitfalls. Triggers AFTER implementation, when code involves CollisionObject2D, RigidBody2D, CharacterBody2D, Area2D, collision layers, or physics callbacks. Do NOT use this skill for planning or teaching — only for post-implementation review.

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Source facts

Repository
valkor-ai/loom
Last source activity
July 21, 2026 at 11:40
Detected SKILL.md language
English
Stars
904
Forks
117

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