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animation

Sprite animation in FlatRedBall2. Use for AnimationChain, AnimationChainList, AnimationPlayer, AchxLoader, .achx/.achj files, Aseprite/.ase loading, Sprite.PlayAnimation, frame-based texture flipping, looping/non-looping animations, AnimationFinished events, and per-frame collision shapes (hitboxes/hurtboxes, static object collision).

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Source facts

Repository
vchelaru/FlatRedBall2
Last source activity
August 23, 2026 at 12:02
Detected SKILL.md language
English
Stars
14
Forks
6

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