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vchelaru
GitHub creator profile

vchelaru

Repository-level view of 115 collected skills across 3 GitHub repositories.

skills collected
115
repositories
3
updated
2026-07-22
repository explorer

Repositories and representative skills

gum-issue-creation
software-developers

Conventions for filing GitHub issues in the Gum repo via gh. Triggers when the user asks to "log an issue", "create an issue", "file a bug", or otherwise capture a problem/idea as a GitHub issue (as opposed to fixing one).

2026-07-22
gum-tool-variable-grid
software-developers

Gum Variables tab and DataUiGrid. Triggers: Variables tab, DataUiGrid control, MemberCategory, InstanceMember, category population, property grid refresh, expansion state persistence.

2026-07-22
gum-tool-tree-view
software-developers

Gum main element tree view (Screens/Components/Standard/Behaviors panel). Triggers: tree view icons, ImageList, ElementTreeViewManager, ElementTreeViewCreator, MainTreeViewPlugin, MultiSelectTreeView, node add/refresh/theming. For '!' overlay see gum-tool-errors; for selection plumbing see gum-tool-selection.

2026-07-21
gum-unit-tests
software-quality-assurance-analysts-and-testers

Writing unit tests in the Gum repo. Triggers: tests in Gum.ProjectServices.Tests, Gum.Cli.Tests, or any other Gum test project.

2026-07-21
gum-tool-file-watch
software-developers

Gum FileWatch system. Triggers: external file change detection, IgnoreNextChangeUntil, FileWatchManager, FileWatchLogic, FileChangeReactionLogic, reloading assets/elements when files change on disk.

2026-07-21
gum-tool-import-from-gumx
software-developers

The "Import from .gumx" dialog. Triggers: ImportFromGumxPlugin, GumxDependencyResolver, ImportTreeNodeViewModel, ImportFromGumxView, importing components/screens/behaviors/standards across projects, the dialog's TreeView templating.

2026-07-21
gum-tool-codegen
software-developers

Gum tool C# code generation. Triggers: CodeGenerator, CodeOutputPlugin, generated code structure, .codsj settings, OutputLibrary selection, Forms codegen, state generation. For CLI/headless codegen see gum-cli.

2026-07-21
gum-runtime-binding
software-developers

Gum runtime data binding — BindingContext, SetBinding on GraphicalUiElement visuals and FrameworkElement Forms controls, binding types (string, Binding, lambda), differences between the two systems.

2026-07-21
Showing top 8 of 64 collected skills in this repository.
gum-integration
software-developers

Gum Integration in FlatRedBall2. Use when working with UI, HUD, menus, buttons, labels, text display, StackPanel, Panel, layout, Gum Forms controls, Add, AddOverlay, screen-space vs world-space UI, blurry or low-res text, FontSize, text opacity/alpha, or any Gum-related question. Also trigger when user asks about displaying text on screen.

2026-07-17
tmx
software-developers

TMX map file creation and editing for FlatRedBall2. Use when creating or modifying Tiled .tmx level files, placing collision tiles, resizing maps, or adding layers. Covers the base template, StandardTileset tile IDs, layer conventions, and CSV tile data format.

2026-07-17
animation-editor-testing
software-quality-assurance-analysts-and-testers

Writing headless tests for the Animation Editor (Avalonia). Triggers: AnimationEditor.App.Tests, [AvaloniaFact], TestServices, CreateMainWindow, service wiring in tests, UI-thread RunJobs.

2026-07-14
animation
software-developers

Sprite animation in FlatRedBall2. Use for AnimationChain, AnimationChainList, .achx files, Aseprite/.ase loading, Sprite.PlayAnimation, frame-based texture flipping, looping/non-looping animations, AnimationFinished events, and per-frame collision shapes (hitboxes/hurtboxes, static object collision).

2026-07-13
entities-and-factories
software-developers

Entities and Factories in FlatRedBall2. Use when working with Entity subclasses, Factory<T>, spawning/creating/destroying entities, entity lifecycle, Add, shape children, CustomInitialize/CustomActivity, or Engine.GetFactory<T>(). Trigger on any entity creation, destruction, or factory question.

2026-07-13
levels
software-developers

Level Data in FlatRedBall2. Use when working with level layouts, level progression, loading TMX maps, generating collision from tile layers, or transitioning between levels. Covers TMX-based level setup, TileShapes generation, and level advancement patterns.

2026-07-13
animation-editor-browser-verify
web-developers

Visual proof on Animation Editor WASM without shipping demo hooks. Triggers: browser History screenshot, WasmAppHost ports, canvas wait, FeatureDemos.

2026-07-12
animation-editor-screenshots
software-quality-assurance-analysts-and-testers

Generating headless documentation screenshots of the Animation Editor UI — not correctness tests. Triggers: "take a screenshot", DocScreenshots, ScreenshotCapture, DocScreenshotManifest, illustrating a doc page.

2026-07-12
Showing top 8 of 39 collected skills in this repository.
glue-live-edit
software-developers

Glue↔running-game live edit (drag/resize/tweak a live game, changes flow back to Glue). Triggers: GlueControl, GameConnectionManager, CommandReceiver, VariableAssignmentLogic, EmbeddedCodeManager, ActivityEditMode, edit mode.

2026-07-22
gum-integration
software-developers

How FlatRedBall integrates the Gum UI layout/rendering library — plugin structure, .gumx projects, runtime wrapper. Triggers: GumPlugin, GraphicalUiElement, GUE, .gumx, .gusx, Gum.Wireframe, PositionedObjectGueWrapper, RenderingLibrary.

2026-07-20
gum-shared-source
software-developers

FRB vs MonoGameGum source-sharing model — same .cs files, separate .csproj, and where the two diverge. Triggers: Compile Include Gum, GumRuntime, MonoGameGum, Cursor, shared source file missing on FRB side.

2026-07-20
release-notes
software-developers

Drafts FRB1 release notes from commits/PRs since the last release. Triggers: cutting an FRB1 release, drafting release notes, /release-notes.

2026-07-20
release
software-developers

FRB1 (engine + Glue) release runbook — gh CLI sequence for Engine.yml/glue.yml, version scheme, release notes. Triggers: cutting a release, IsBeta, BuildServerUploaderConsole, NuGet publish, changeengineversion.

2026-07-20
glue-file-watch
software-developers

Glue's editor-side file watcher — detects external edits to project/content files and reacts (reload glux, regen code, notify plugins). Triggers: FileWatchManager, ChangedFileGroup, UpdateReactor, IgnoreChangeOnFileUntil, IgnoreNextChangeOnFile, FileSystemWatcher, self-save suppression.

2026-07-17
skills-writer
computer-occupations-all-other

Creates and updates skill files (.claude/skills/*/SKILL.md). Triggers: creating/updating a skill, documenting a subsystem for agent context.

2026-07-13
maintenance-mode-workflow
software-developers

Gate checklist before fixing any FlatRedBall1 (engine + Glue) issue. Triggers: new bug report, "fix this issue", TDD, testability, before editing production code.

2026-07-12
Showing top 8 of 12 collected skills in this repository.
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