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gum-runtime-fonts

Gum runtime font loading (MonoGame/KNI) — three loading paths (custom, font-property cache, in-memory generation), lookup cascade, FontCache naming. Triggers: TextRuntime font properties, BitmapFont loading, CustomSetPropertyOnRenderable.UpdateToFontValues, IInMemoryFontCreator.

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Source facts

Repository
vchelaru/Gum
Last source activity
August 15, 2026 at 12:44
Detected SKILL.md language
English
Stars
603
Forks
79

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