Write, revise, and develop story material for Adriatic as an embedded narrative designer, including scenes, dialogue, character voices, letters, quest beats, story arcs, barks, lore, and implementation-ready conversation text. Use when the user invokes…
Velfi/adriatic
SkillsMP has collected 9 skills from Velfi/adriatic. Open a skill to review its source and details.
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Skills in this repository
Showing 9 of 9 collected skills.
Build and run Adriatic's deterministic command-line capture and cinematic export tools to produce PNG screenshots, plant reference sheets, animated GIFs, MP4 videos, or vehicle turntable frames. Use when the user asks to capture, render, animate, or inspect a…
Launch Adriatic under LLDB, keep the debugger session alive while a human interactively reproduces a crash, then capture the stopped process state, diagnose the failure, and optionally implement and verify a fix. Use when the user says "watch me crash", asks…
Design, revise, analyze, storyboard, and implement Adriatic cutscenes and cinematic sequences, including dialogue beats, actor blocking, camera framing and movement, shot timing, focal length, easing, cuts, wipes, transitions, gameplay handoffs, skip…
Create and refine texture-backed BRDF materials in Adriatic by coordinating the in-game Material Lab, agent-owned image generation or editing, reference textures, and the Adriatic MCP material tools. Use when a user asks to make, texture, edit, inspect, save,…
Guard Adriatic fixture schema evolution and fixture-backed Editor state. Use this skill whenever a change touches Fixture, the Editor/Fixture boundary, any struct, enum, container, imported type, or shape constant reachable from Fixture, fixture tags, schema…
This skill should be used when the user asks to "analyze performance", "read flame instrumentation", "inspect flame dumps", "find frame spikes", or use the Adriatic instrument profile.
Diagnose, repair, publish, and monitor Adriatic GitHub release pipeline failures. Use when a release workflow or platform packaging job fails, when a release tag must be moved to a fix commit, or when asked to fix, retag, and await an Adriatic release.
Capture a screenshot from the currently running Adriatic game without restarting it. Trigger whenever the user says "hotshot", asks for a live screenshot, or asks to capture the current game screen.