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material-authoring

Create and refine texture-backed BRDF materials in Adriatic by coordinating the in-game Material Lab, agent-owned image generation or editing, reference textures, and the Adriatic MCP material tools. Use when a user asks to make, texture, edit, inspect, save, or manage an Adriatic material; generate or derive albedo, specular, roughness, or normal maps; transform an input texture into material maps; or attach agent-produced PNG maps to a Material Lab material.

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Source facts

Repository
Velfi/adriatic
Last source activity
July 30, 2026 at 17:55
Detected SKILL.md language
English
Stars
1
Forks
0

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