Best practices and code quality guidelines for GPUI development. Use when refactoring, reviewing code, or ensuring adherence to GPUI idioms.
zerx-lab/rmx
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Core GPUI concepts including contexts, windows, entities, elements, and rendering. Use when learning GPUI basics, understanding the framework architecture, or implementing core UI patterns.
Initialize new GPUI application projects with proper structure and boilerplate. Use when creating a new GPUI app, setting up project structure, or scaffolding a cross-platform Rust desktop UI application.
Common UI patterns and advanced techniques for GPUI applications. Use when implementing modals, lists, forms, state sharing, or complex component compositions.
Styling GPUI elements with Tailwind-like utility methods. Use when applying styles, layouts, colors, spacing, or creating responsive designs.
Common errors and solutions for GPUI development. Use when debugging build errors, runtime panics, borrow checker issues, or unexpected behavior.
Rust and GPUI coding standards. MUST LOAD before writing any Rust code. Covers error handling, naming conventions, async patterns, file organization, and GPUI-specific rules. This skill is MANDATORY for all Rust work in this project.