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已展示 7 / 7 个已收集 Skill。

职业分类
软件开发工程师
描述

Best practices and code quality guidelines for GPUI development. Use when refactoring, reviewing code, or ensuring adherence to GPUI idioms.

原文语言:英语

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职业分类
软件开发工程师
描述

Core GPUI concepts including contexts, windows, entities, elements, and rendering. Use when learning GPUI basics, understanding the framework architecture, or implementing core UI patterns.

原文语言:英语

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职业分类
软件开发工程师
描述

Initialize new GPUI application projects with proper structure and boilerplate. Use when creating a new GPUI app, setting up project structure, or scaffolding a cross-platform Rust desktop UI application.

原文语言:英语

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职业分类
软件开发工程师
描述

Common UI patterns and advanced techniques for GPUI applications. Use when implementing modals, lists, forms, state sharing, or complex component compositions.

原文语言:英语

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职业分类
软件开发工程师
描述

Styling GPUI elements with Tailwind-like utility methods. Use when applying styles, layouts, colors, spacing, or creating responsive designs.

原文语言:英语

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职业分类
软件开发工程师
描述

Common errors and solutions for GPUI development. Use when debugging build errors, runtime panics, borrow checker issues, or unexpected behavior.

原文语言:英语

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职业分类
软件开发工程师
描述

Rust and GPUI coding standards. MUST LOAD before writing any Rust code. Covers error handling, naming conventions, async patterns, file organization, and GPUI-specific rules. This skill is MANDATORY for all Rust work in this project.

原文语言:英语

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已展示 7 / 7 个已收集 Skill。

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