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scienceworld-conditional-placer

Places an object into one of several designated containers based on a measured condition, such as a temperature threshold. Use this skill when you have completed a measurement or assessment and the task requires sorting or storing the object into one of multiple containers according to a rule (e.g., "if temperature > X, place in container A; otherwise container B").

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zjunlp/SkillNet
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March 16, 2026 at 16:20
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name
scienceworld-conditional-placer
description
Places an object into one of several designated containers based on a measured condition, such as a temperature threshold. Use this skill when you have completed a measurement or assessment and the task requires sorting or storing the object into one of multiple containers according to a rule (e.g., "if temperature > X, place in container A; otherwise container B").
# Skill: Conditional Object Placer ## Purpose Place a target object into the correct container based on a measured condition (e.g., temperature threshold, conductivity result). This skill executes the full measure-then-sort workflow. ## Core Workflow 1. **Locate & Acquire Measurement Tool:** `teleport to LOC` then `pick up` the measurement device (e.g., thermometer). 2. **Locate & Acquire Target Object:** `teleport to LOC` then `pick up` the object to be measured (e.g., metal fork). 3. **Identify Target Containers:** Use `look around` to find the designated containers (e.g., blue box, orange box). 4. **Perform Measurement:** `use OBJ on OBJ` (e.g., `use thermometer on metal fork`) to obtain the value. 5. **Evaluate Condition & Place:** Compare the measured value against the threshold, then `move OBJ to OBJ` to place the object in the correct container. ## Key Actions | Action | Purpose | |--------|---------| | `teleport to LOC` | Navigate between rooms | | `look around` | Survey a room for objects | | `pick up OBJ` | Acquire tools or target object | | `use OBJ on OBJ` | Perform measurement | | `move OBJ to OBJ` | Place object into selected container | ## Example **Task:** "Measure the temperature of the metal fork. If above 50C, place in the orange box. Otherwise, place in the blue box." 1. `teleport to kitchen` 2. `look around` — find thermometer and metal fork 3. `pick up thermometer` 4. `pick up metal fork` 5. `use thermometer on metal fork` — reads 72 degrees 6. 72 > 50, so: `move metal fork to orange box` ## Important Notes * All containers are pre-opened. Do not use `open` or `close` actions. * The measurement tool and target object must be picked up and used from inventory. * Room names, object names, thresholds, and container names vary per task — adapt accordingly.
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