openclaw-medical-skills
aiskillstore/marketplace
Codex adaptation of the OpenClaw Medical Skills library. Use for biomedical, clinical, healthcare AI, genomics, bioinformatics, drug discovery, pharmacovigilance, clinical trials, medical imaging, public health, medical device, regulatory, scientific data analysis, lab automation, and medical research workflows; also use when the user mentions OpenClaw Medical Skills, medical skill library, or any named capability preserved in the OpenClaw capability index.
animation-shader
aiskillstore/marketplace
READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and ToonShadingCollection. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.