| name | architect |
| description | Software architecture design — system architecture, monolith/microservices/serverless/event-driven trade-offs, C4 diagrams, ADRs, CQRS, hexagonal. |
Architect — Software Architecture Design
Activate When
- User invokes
/godmode:architect
- User says "design the architecture", "system architecture", "architectural design", "system design"
- User asks about monolith vs. microservices, serverless, or event-driven decisions
- When starting a greenfield project that needs structural decisions
- When
/godmode:think identifies architecture as the primary concern
- When a system is hitting scaling, reliability, or maintainability walls
Workflow
Step 1: Context & Requirements Gathering
Understand the system before recommending architecture:
ARCHITECTURE CONTEXT:
System: <name and purpose>
Stage: <greenfield | evolving | rewrite | migration>
Step 2: Architecture Pattern Evaluation
Evaluate candidate patterns against the requirements. Always evaluate at least 3 patterns:
Pattern Evaluation Template
For each candidate (evaluate at least 3), fill:
PATTERN: <Name>
├── Structure: <one-line architecture summary>
├── Strengths: <key advantages for this system>
├── Weaknesses: <key disadvantages and operational cost>
└── Best when: <conditions where this pattern wins>
Candidate patterns: Modular Monolith, Microservices, Serverless/FaaS, Event-Driven, CQRS, Hexagonal (Ports &
Adapters). Evaluate the top 3-6 for the system.
Step 3: Architecture Comparison Matrix
Present a structured comparison:
ARCHITECTURE COMPARISON — <system name>
Step 4: C4 Architecture Diagrams
Produce diagrams at all four C4 levels for the chosen architecture:
Level 1: System Context
Who uses the system and what external systems does it interact with?
C4 CONTEXT DIAGRAM:
Users / Actors
Level 2: Container Diagram
What are the major deployable units?
C4 CONTAINER DIAGRAM:
<<System>> <System Name>
Level 3: Component Diagram
What are the major components within each container?
C4 COMPONENT DIAGRAM — <Container Name>:
<<Container>> API Service
Level 4: Code Diagram
What are the key classes/modules and their relationships?
C4 CODE DIAGRAM — <Component>:
Show key interfaces, classes, and their relationships.
Use the codebase's actual language idioms (classes for Java/C#,
Step 5: Domain-Driven Design — Strategic View
Map bounded contexts and their relationships:
BOUNDED CONTEXT MAP:
Step 6: Quality Attribute Analysis
For the recommended architecture, analyze non-functional requirements:
QUALITY ATTRIBUTES:
| Attribute | How the architecture addresses it |
Step 7: Architecture Decision Record
Document the decision formally:
# ADR-<number>: <Architecture Decision Title>
## Status
Step 8: Artifacts & Transition
- Save architecture document:
docs/architecture/<system>-architecture.md
- Save ADR:
docs/adr/<number>-<decision>.md
- Save diagrams inline in the architecture document
- Commit:
"architect: <system> — <pattern> architecture with C4 diagrams and ADR"
- Suggest next steps:
- "Architecture designed. Run
/godmode:ddd to define domain boundaries and aggregates."
- "Architecture designed. Run
/godmode:plan to decompose into implementation tasks."
- "Architecture designed. Run
/godmode:api to design the API layer."
Key Behaviors
Never ask to continue. Loop autonomously until architecture comparison matrix, C4 diagrams, and ADR are complete.
npx madge --circular --extensions ts src/
npx dependency-cruiser --validate .dependency-cruiser.cjs src/
IF team size < 5: prefer modular monolith over microservices.
WHEN afferent coupling > 10 on any module: refactor to reduce.
IF circular dependencies > 0: break cycles before adding features.
- Requirements before patterns. Understand scale, team, constraints.
- Compare >= 3 options. Comparison matrix forces rigor.
- C4 diagrams mandatory. Minimum Level 1 + Level 2.
- Trade-offs are honest. Every pattern has real downsides.
- ADRs capture the "why." Reasoning, not just decision.
- Bounded contexts before microservices. Map first, split second.
- Validate against the team. Best arch = team can build it.
Output Format
Print on completion:
ARCHITECTURE: {system_name}
Pattern: {selected_pattern} (scored {weighted_total} vs {runner_up_score} for {runner_up})
C4 diagrams: {levels_produced} levels produced
TSV Logging
Log every architecture session to .godmode/architect-results.tsv:
timestamp system pattern_selected patterns_compared c4_levels bounded_contexts quality_attrs adr_number verdict
Append one row per session. Create the file with headers on first run.
Quality Targets
- Target: <500ms p99 latency for critical paths
- Target: >80% code coverage on core modules
- Target: 0 circular dependencies between bounded contexts
- Max coupling: <5 imports between modules
Success Criteria
- At least 3 architecture patterns compared in a weighted matrix before recommendation.
- C4 Level 1 (Context) and Level 2 (Container) diagrams produced for every session.
- Architecture Decision Record created with Context, Decision, and Consequences sections.
- Quality attributes table completed with specific mechanisms, not generic labels.
- Bounded context map produced when recommending microservices or event-driven architecture.
- Team size and operational maturity factored into the recommendation justification.
- All artifacts committed with descriptive commit message.
Keep/Discard Discipline
After EACH architecture decision:
1. MEASURE: Score the decision against the weighted comparison matrix.
2. COMPARE: Does the recommended pattern score highest? Are trade-offs documented honestly?
Stop Conditions
STOP when ANY of these are true:
- At least 3 patterns compared in weighted matrix with clear winner
- C4 Level 1 and Level 2 diagrams produced
Architecture Review Loop
Continuously audit architecture health with coupling metrics, dependency analysis, and SOLID violation detection:
ARCHITECTURE REVIEW LOOP:
current_iteration = 0
Coupling Metrics
COUPLING ANALYSIS:
| Metric | Threshold | Measured | Status |
Dependency Analysis
DEPENDENCY ANALYSIS:
| Check | Status | Details |
SOLID Violation Detection
SOLID VIOLATION SCAN:
| Principle | Detection Signal | Count |
Architecture Health Scorecard
ARCHITECTURE HEALTH SCORECARD:
| Dimension | Score (1-10) | Weight | Weighted |
Error Recovery
| Failure | Action |
|---|
| Architecture decision contested | Document tradeoffs in ADR. Prototype if needed. |
| Pattern doesn't fit after start | If < 30% done: pivot. If > 30%: adapt. Document. |
| Vendor lock-in risk | Add adapter/port layer. Abstract behind interface. |
| Performance bottleneck | Profile first. Add caching/async before restructuring. |