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find-bugs

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Aktualisiert22. Juli 2026 um 16:05

Bulk, looping bug-hunt for the ZorkAI engine: given a COUNT and a GAME (zork or planetfall), adversarially playtest in production and keep going until COUNT distinct, real bugs are found, confirmed, filed as GitHub issues against arsindelve/zorkai, and recorded in the coverage ledger — one bug per area, moving to a new part of the game after each. This is the `/play` skill run in a loop with the per-bug user-confirmation waived, so use it whenever the user gives a NUMBER of bugs to hunt: "find ten bugs in planetfall", "find and log 5 bugs", "loop zork until you find 8 bugs", "do a bulk bug hunt", or `/find-bugs 10 planetfall`. For a single bug WITH per-bug confirmation, use `/play` instead.

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