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Build and verify interactive HTML experiences in Web Studio's live, sandboxed preview.

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Quellinformationen

Repository
autonomous-ai/openharness
Letzte Quellaktivität
19. September 2026 um 19:26
Erkannte Sprache von SKILL.md
Englisch
Sterne
822
Forks
67

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Standardmäßig ist der Prompt ausgewählt, der zuerst die Quelle prüft. Sie können zu einem direkten Befehl wechseln oder eine lokale Kopie herunterladen.

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Lesen Sie SKILL.md und alle von SkillsMP angezeigten Begleitdateien, bevor Sie sich für eine Installation entscheiden.

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SKILL.md wird angezeigt

SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
web
description
Build and verify interactive HTML experiences in Web Studio's live, sandboxed preview.
# Web Studio `index.html` is the entry point. Local JS, CSS, images and ES modules work through the shared viewer; use relative URLs. No bundler is required. Prefer local assets for a reliable first open. Field's starter uses WebGL2 with a Canvas 2D fallback. Its geometry, palette and controls are all editable. Keep GPU resources and geometry buffers reusable; coalesce continuous updates in rAF. Pause animation when hidden and respect reduced motion. Controls must still work when paused. A new visual direction can replace the starter entirely when that serves the user's request. ## Verify the experience Keep `proof.json` aligned with the current page. Each action names a CSS `selector`, followed by `click: true`, `fill` or `select`; assertions use exact `text` or `attribute: {"name":"aria-pressed","value":"true"}`. Include a state change and its meaningful result. ```sh node "$WEB_SKILLS/web/scripts/screenshot.mjs" "$HARNESS_WORKSPACE/index.html" node "$WEB_SKILLS/web/scripts/perf.mjs" "$HARNESS_WORKSPACE/index.html" ``` The proof runs the real sandboxed HTTP viewer, checks the actions and browser errors, saves `.harness/last.png` and a dependency-hashed `browser-proof.json`, and refreshes the verdict. Inspect the image and test a narrow viewport as well as desktop. The performance probe drives those controls while measuring rAF delays and long tasks, rather than measuring an idle page. Target ≥55 fps and <2% slow frames. Record the hardware/renderer and dataset; a software WebGL renderer is not a measurement of the user's GPU. `PLAYWRIGHT_CHANNEL=chrome` can measure installed Chrome. Do not label an unmeasured or failing page “60 fps.” Helpers need Playwright plus Chromium, installed in the shared isolated-web-viewer package or addressed by `PLAYWRIGHT_MODULE` (absolute path to `playwright/index.mjs`). Missing tooling is a failed proof, not permission to report success. The preview itself needs only Node 20+.
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