| name | unity-project |
| description | Use when users want to get project settings, quality settings, or shader lists. |
Project Skills
Overview
Project information and configuration.
Common Mistakes
DO NOT (common hallucinations):
project_save does not exist → use scene_save (scene module) or editor_execute_menu menuPath="File/Save"
project_settings does not exist → use specific skills: project_get_render_pipeline, project_get_build_settings, etc.
project_set_resolution / project_set_player_settings do not exist → Player Settings are read-only via project_get_player_settings; to edit, open Project Settings via editor_execute_menu with Edit/Project Settings...
project_create does not exist → projects are created via Unity Hub, not REST API
Routing:
- For Layer/Tag management →
project_add_tag (this module); Layers are read-only via project_get_layers (edit via editor_execute_menu → Edit/Project Settings...)
- For build settings →
project_get_build_settings (read-only; use editor_execute_menu → File/Build Settings... to edit)
Skills
project_get_info
Get project information including render pipeline, Unity version, and settings.
Parameters: None.
project_get_render_pipeline
Get current render pipeline type and recommended shaders.
Parameters: None.
project_list_shaders
List all available shaders in the project.
Parameters:
filter (string, optional): Filter by name.
limit (int, optional): Max results (default 50).
project_get_quality_settings
Get current quality settings.
Parameters: None.
project_get_build_settings
Get build settings (platform, scenes).
Parameters: None.
Returns: { success, activeBuildTarget, buildTargetGroup, sceneCount, scenes }
project_get_packages
List installed UPM packages.
Parameters: None.
Returns: { success, manifest }
project_get_layers
Get all Layer definitions.
Parameters: None.
Returns: { success, count, layers }
project_get_tags
Get all Tag definitions.
Parameters: None.
Returns: { success, count, tags }
project_add_tag
Add a custom Tag.
| Parameter | Type | Required | Default | Description |
|---|
| tagName | string | Yes | - | The tag name to add |
Returns: { success, tag }
project_get_player_settings
Get Player Settings.
Parameters: None.
Returns: { success, productName, companyName, bundleVersion, defaultScreenWidth, defaultScreenHeight, fullscreen, apiCompatibility, scriptingBackend }
project_set_quality_level
Switch quality level by index or name.
| Parameter | Type | Required | Default | Description |
|---|
| level | int | No | -1 | Quality level index |
| levelName | string | No | null | Quality level name |
Returns: { success, level, name }
Recipe path rule: ../../recipes/project/<command>.md