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blured

blured enthält 13 gesammelte Skills von bluredengine, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.

gesammelte Skills
13
Stars
14
aktualisiert
2026-03-25
Forks
1
Berufsabdeckung
5 Berufskategorien · 100% klassifiziert
Repository-Explorer

Skills in diesem Repository

git-dev-merge
Softwareentwickler

Merge feature branches back to their base branches across the main repo and submodules. Use when user says "merge feature", "finish feature", "merge back", or invokes /git-dev-merge.

2026-03-25
build-blured
Softwareentwickler

Build the Blured Engine (OpenCode + Godot)

2026-03-25
create-game
Softwareentwickler

Guided game creation workflow — choose gameplay-first or visual-first path to build a complete playable game. Use when user wants to create a new game, says "create a platformer", "make a game", "new game project", or similar.

2026-03-25
ui-layout-replicate
Softwareentwickler

Replicate a UI layout from a cornerstone reference image into a pixel-perfect .tscn scene. Use when user says "replicate UI layout", "build layout from reference", "1:1 UI copy", or has a cornerstone UI image to turn into a scene.

2026-03-25
ui-production
Web- und digitale Schnittstellendesigner

Create polished player-facing UI from whitebox to final assets. 5-step workflow from UI mockup to deployed game UI. Do NOT use for whitebox/prototype UI.

2026-03-25
package-blured
Softwareentwickler

Package the Blured Engine into a distributable directory

2026-03-20
git-pushing
Softwareentwickler

Stage, commit, and push git changes with conventional commit messages. Use when user wants to commit and push changes, mentions pushing to remote, or asks to save and push their work. Also activates when user says "push changes", "commit and push", "push this", "push to github", or similar git workflow requests.

2026-03-19
start-blured
Netzwerk- und Computersystemadministratoren

Start the Blured Engine (OpenCode AI server + Godot editor)

2026-03-19
tech-debt
Softwareentwickler

Clean up tech debt - remove obsolete files, temporary files, unused code, dead imports, and other cruft. Use when user wants to clean up the codebase, remove unused code, or reduce tech debt.

2026-03-19
add-level
Softwareentwickler

Guided level design — create a new level with purpose, environment, layout, enemies, and auto-generated assets. Use when user says "add a level", "new level", "create a stage", or similar.

2026-03-18
analyze-screenshot
Grafikdesigner

Analyze game screenshots for visual design issues, UI problems, and art consistency. Automatically triggers when a screenshot is attached.

2026-03-18
polish
Softwareentwickler

Systematic polish pass — add juice, screen effects, audio, transitions, UI animations, and game feel improvements. Use when user says "polish", "add juice", "make it feel better", "add effects", or similar.

2026-03-18
worldbuilding
Bühnen- und Ausstellungsdesigner

Build the game world's foundation before generating concept art. Use when starting a new game project, when user says "build world", "worldbuilding", "world design", or before art direction. Guides the user through 3 questions to establish the world's unique identity.

2026-03-18